# FontRenderingMode

> Font rendering mode constants for TrueTypeFontImporter.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum FontRenderingMode
```

## Fields

| Value                                                                                         | Description                                                                                                                                 |
| --------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------- |
| [HintedRaster](/engine/6000.0/script-reference/unityeditor/fontrenderingmode/hintedraster.md) | Use hinted font rendering without anti-aliasing. This is the crispest font rendering option, and may be most readable for small font sizes. |
| [HintedSmooth](/engine/6000.0/script-reference/unityeditor/fontrenderingmode/hintedsmooth.md) | Use Anti-Aliased Font rendering with hinting. This forces character lines to run along pixel boundaries.                                    |
| [OSDefault](/engine/6000.0/script-reference/unityeditor/fontrenderingmode/osdefault.md)       | Use the OS default font rendering mode. This mode is only available for dynamic fonts, as static fonts are generated at build time.         |
| [Smooth](/engine/6000.0/script-reference/unityeditor/fontrenderingmode/smooth.md)             | Use Anti-Aliased Font rendering. When using dynamic fonts, this is the mode which is fastest in rendering font textures.                    |
