# additionalBakedProbesCompleted

> Event which is called when additional probe bakes have completed and results are ready to be fetched.

## Definition

* **Type:** Event
* **Namespace:** [UnityEditor.Experimental](/engine/6000.0/script-reference/unityeditor/experimental.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** Please use UnityEngine.LightTransport.IProbeIntegrator instead.

```csharp
public static event Action additionalBakedProbesCompleted
```
