# ShowModal()

> Show modal editor window.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public void ShowModal()
```

### Remarks

Other windows will not be accessible and any script recompilation will not happen until this window is closed.

### Examples

```csharp
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;

public class ShowModalExample : EditorWindow
{
    [MenuItem("Examples/My Window")]
    public static void ShowExample()
    {
        ShowModalExample wnd = GetWindow<ShowModalExample>();
        wnd.titleContent = new GUIContent("My Window Title");
        wnd.ShowModal();
    }

    public void OnEnable()
    {
        VisualElement label = new Label("Hello World!");
        rootVisualElement.Add(label);
    }
}
```
