# OnBackingScaleFactorChanged()

> Called when the UI scaling for this EditorWindow is changed.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
protected virtual void OnBackingScaleFactorChanged()
```

### Remarks

Use this method to refresh UI elements that have multiple resolutions.
