# minSize

> The minimum size of this window when it is floating or modal. The minimum size is not used when the window is docked.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public Vector2 minSize { get; set; }
```

### Remarks

An EditorWindow can be resized. The [EditorWindow.minSize](/engine/6000.0/script-reference/unityeditor/editorwindow/minsize.md) variable provides the minimum width and height that is supported.  This is typically a Vector2(100,100).
