# SetDefaultParentObject(GameObject)

> Sets the default parent object for the active Scene.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static void SetDefaultParentObject(GameObject defaultParentObject)
```

### Parameters

**** (\[GameObject]\(/engine/6000.0/script-reference/unityengine/gameobject)): The GameObject to set as the default parent object.

### Remarks

When a GameObject is created or dragged into the Scene, the GameObject is automatically parented by the default parent. The default parent object can be set per scene.

Additional Resources: [EditorUtility.ClearDefaultParentObject](/engine/6000.0/script-reference/unityeditor/editorutility/cleardefaultparentobject.md).
