# IDrawSelectedHandles

> Implement this interface to draw handles when the selection contains a type targeted by an EditorTool.

## Definition

* **Type:** Interface
* **Namespace:** [UnityEditor.EditorTools](/engine/6000.0/script-reference/unityeditor/editortools.md)
* **Assembly:** UnityEditor

```csharp
public interface IDrawSelectedHandles
```

## Methods

| Method                                                                                                         | Description                                                                                   |
| -------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------- |
| [OnDrawHandles](/engine/6000.0/script-reference/unityeditor/editortools/idrawselectedhandles/ondrawhandles.md) | Implement this method to draw non-interactive handles when a custom editor tool is available. |
