# EditorJsonUtility

> Utility functions for working with JSON data and engine objects.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static class EditorJsonUtility
```

## Remarks

Additional Resources: [JsonUtility](/engine/6000.0/script-reference/unityengine/jsonutility.md)

## Static Methods

| Method                                                                                                  | Description                                                          |
| ------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------- |
| [FromJsonOverwrite](/engine/6000.0/script-reference/unityeditor/editorjsonutility/fromjsonoverwrite.md) | Overwrite data in an object by reading from its JSON representation. |
| [ToJson](/engine/6000.0/script-reference/unityeditor/editorjsonutility/tojson.md)                       | Generate a JSON representation of an object.                         |
