# GetIconSize()

> Get the size that has been set using EditorGUIUtility.SetIconSize.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static Vector2 GetIconSize()
```

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector2](/engine/6000.0/script-reference/unityengine/vector2.md) |             |

### Remarks

The default size is [Vector2.zero](/engine/6000.0/script-reference/unityengine/vector2/zero.md) where the size is determined by the available space.

Additional Resources: [EditorGUIUtility.SetIconSize](/engine/6000.0/script-reference/unityeditor/editorguiutility/seticonsize.md).
