# path

> The file path of the Scene.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public string path { get; set; }
```

### Remarks

File path as listed in the Editor [Build Profiles](/engine/6000.0/manual/building-and-publishing/build-settings.md) Scene list. Refer to [EditorBuildSettings.scenes](/engine/6000.0/script-reference/unityeditor/editorbuildsettings/scenes.md) for an example of how to use this class. Additional Resources: [EditorBuildSettingsScene](/engine/6000.0/script-reference/unityeditor/editorbuildsettingsscene.md).
