# GetConfigObjectNames()

> Return a string array containing the names of all stored config object references.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static string[] GetConfigObjectNames()
```

### Returns

| Type                                                               | Description                                                                                                                             |
| ------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------- |
| [string\[\]](https://learn.microsoft.com/dotnet/api/system.string) | Returns an array of strings containing the names of all stored references. If there are no references, an empty array will be returned. |
