# update

> Delegate for generic updates.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static EditorApplication.CallbackFunction update
```

### Remarks

Add your functions to this delegate to get an update.

This delegate is not called at a fixed rate. Rather, it is called at least once, but usually multiple times per seconds.

Additional Resources: [EditorApplication.CallbackFunction](/engine/6000.0/script-reference/unityeditor/editorapplication/callbackfunction.md).
