# RepaintHierarchyWindow()

> Can be used to ensure repaint of the HierarchyWindow.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static void RepaintHierarchyWindow()
```

### Remarks

Additional Resources: [EditorApplication.HierarchyWindowItemCallback](/engine/6000.0/script-reference/unityeditor/editorapplication/hierarchywindowitemcallback.md), [EditorApplication.hierarchyWindowItemOnGUI](/engine/6000.0/script-reference/unityeditor/editorapplication/hierarchywindowitemongui.md).
