# NewScene()

> Create a new Scene.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** Use EditorSceneManager.NewScene (NewSceneSetup.DefaultGameObjects)

```csharp
public static void NewScene()
```
