# paths

> The file names being dragged.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static string[] paths { get; set; }
```

### Remarks

Never returns null. If no paths are available returns an empty array.

Additional Resources: [DragAndDrop.objectReferences](/engine/6000.0/script-reference/unityeditor/draganddrop/objectreferences.md), [DragAndDrop.PrepareStartDrag](/engine/6000.0/script-reference/unityeditor/draganddrop/preparestartdrag.md), [DragAndDrop.StartDrag](/engine/6000.0/script-reference/unityeditor/draganddrop/startdrag.md).
