# GetEmissives()

> Returns objects with an Emissive material.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
protected virtual Object[] GetEmissives()
```

### Returns

| Type                                                                | Description                        |
| ------------------------------------------------------------------- | ---------------------------------- |
| [Object\[\]](/engine/6000.0/script-reference/unityengine/object.md) | Objects with an Emissive material. |
