# Mixed

> Uses this mode where a mix of authoring and runtime data is available.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
Mixed = 2
```

### Remarks

In this mode, a mixture of authoring and runtime data is available. When exiting Play mode, Unity loses runtime data. However, it retains any authoring data.
