# iso

> Exposed SerializedProperty for the inspected Camera.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public SerializedProperty iso { get; }
```

### Remarks

See also: [Camera.iso](/engine/6000.0/script-reference/unityengine/camera/iso.md).
