# PS4

> Build a PS4 Standalone.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
PS4 = 31
```

### Remarks

Additional Resources: [BuildPipeline.BuildPlayer](/engine/6000.0/script-reference/unityeditor/buildpipeline/buildplayer.md).
