# BuildTarget

> Target build platform.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum BuildTarget
```

## Remarks

Additional Resources: [BuildPipeline.BuildPlayer](/engine/6000.0/script-reference/unityeditor/buildpipeline/buildplayer.md), [EditorUserBuildSettings.activeBuildTarget](/engine/6000.0/script-reference/unityeditor/editoruserbuildsettings/activebuildtarget.md), [BuildAssetBundlesParameters.targetPlatform](/engine/6000.0/script-reference/unityeditor/buildassetbundlesparameters/targetplatform.md).

## Fields

| Value                                                                                                         | Description                                 |
| ------------------------------------------------------------------------------------------------------------- | ------------------------------------------- |
| [Android](/engine/6000.0/script-reference/unityeditor/buildtarget/android.md)                                 | Build an Android .apk standalone app.       |
| [LinuxHeadlessSimulation](/engine/6000.0/script-reference/unityeditor/buildtarget/linuxheadlesssimulation.md) | Build a LinuxHeadlessSimulation standalone. |
| [PS4](/engine/6000.0/script-reference/unityeditor/buildtarget/ps4.md)                                         | Build a PS4 Standalone.                     |
| [PS5](/engine/6000.0/script-reference/unityeditor/buildtarget/ps5.md)                                         | Build to PlayStation 5 platform.            |
| [StandaloneLinux64](/engine/6000.0/script-reference/unityeditor/buildtarget/standalonelinux64.md)             | Build a Linux 64-bit standalone.            |
| [StandaloneOSX](/engine/6000.0/script-reference/unityeditor/buildtarget/standaloneosx.md)                     | Build a macOS standalone.                   |
| [StandaloneWindows](/engine/6000.0/script-reference/unityeditor/buildtarget/standalonewindows.md)             | Build a Windows 32-bit standalone.          |
| [StandaloneWindows64](/engine/6000.0/script-reference/unityeditor/buildtarget/standalonewindows64.md)         | Build a Windows 64-bit standalone.          |
| [Switch](/engine/6000.0/script-reference/unityeditor/buildtarget/switch.md)                                   | Build a Nintendo Switch™ player.            |
| [Switch2](/engine/6000.0/script-reference/unityeditor/buildtarget/switch2.md)                                 | Build a Nintendo Switch™ 2 player.          |
| [VisionOS](/engine/6000.0/script-reference/unityeditor/buildtarget/visionos.md)                               | Build a visionOS player.                    |
| [WebGL](/engine/6000.0/script-reference/unityeditor/buildtarget/webgl.md)                                     | Build to WebGL platform.                    |
| [WSAPlayer](/engine/6000.0/script-reference/unityeditor/buildtarget/wsaplayer.md)                             | Build an Windows Store Apps player.         |
| [XboxOne](/engine/6000.0/script-reference/unityeditor/buildtarget/xboxone.md)                                 | Build a Xbox One Standalone.                |
