# PackedAssetInfo

> Contains information about a single packed Asset.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEditor.Build.Reporting](/engine/6000.0/script-reference/unityeditor/build/reporting.md)
* **Assembly:** UnityEditor

```csharp
public struct PackedAssetInfo
```

## Properties

| Property                                                                                                          | Description                                                                                                                                                        |
| ----------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [id](/engine/6000.0/script-reference/unityeditor/build/reporting/packedassetinfo/id.md)                           | The unique identifier of the packed Asset.                                                                                                                         |
| [offset](/engine/6000.0/script-reference/unityeditor/build/reporting/packedassetinfo/offset.md)                   | The offset in a [PackedAssets](/engine/6000.0/script-reference/unityeditor/build/reporting/packedassets.md) file that indicates the beginning of the packed Asset. |
| [packedSize](/engine/6000.0/script-reference/unityeditor/build/reporting/packedassetinfo/packedsize.md)           | The size of the packed Asset.                                                                                                                                      |
| [sourceAssetGUID](/engine/6000.0/script-reference/unityeditor/build/reporting/packedassetinfo/sourceassetguid.md) | The Global Unique Identifier (GUID) of the source Asset that the build process used to generate the packed Asset.                                                  |
| [sourceAssetPath](/engine/6000.0/script-reference/unityeditor/build/reporting/packedassetinfo/sourceassetpath.md) | The file path to the source Asset that the build process used to generate the package Asset, relative to the Project directory.                                    |
| [type](/engine/6000.0/script-reference/unityeditor/build/reporting/packedassetinfo/type.md)                       | The type of source Asset that the build process used to generate the package Asset, such as image, Mesh or audio types.                                            |
