# builtInShaders

> The BuildFile.role value of the file that contains Unity's built-in shaders, such as the Standard shader.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Reporting](/engine/6000.0/script-reference/unityeditor/build/reporting.md)
* **Assembly:** UnityEditor

```csharp
public static string builtInShaders { get; }
```
