# scenes

> The list of scenes specified in the build profile.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Profile](/engine/6000.0/script-reference/unityeditor/build/profile.md)
* **Assembly:** UnityEditor

```csharp
public EditorBuildSettingsScene[] scenes { get; set; }
```

### Remarks

These scenes will be included in the build only if the build profile is active and [BuildProfile.overrideGlobalScenes](/engine/6000.0/script-reference/unityeditor/build/profile/buildprofile/overrideglobalscenes.md) is set to `true`. Additional Resources: [EditorBuildSettingsScene](/engine/6000.0/script-reference/unityeditor/editorbuildsettingsscene.md), [BuildProfile.overrideGlobalScenes](/engine/6000.0/script-reference/unityeditor/build/profile/buildprofile/overrideglobalscenes.md), [BuildProfile.GetScenesForBuild](/engine/6000.0/script-reference/unityeditor/build/profile/buildprofile/getscenesforbuild.md).
