# options

> Specific compiler options to use when compiling scripts.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Player](/engine/6000.0/script-reference/unityeditor/build/player.md)
* **Assembly:** UnityEditor

```csharp
public ScriptCompilationOptions options { get; set; }
```

### Remarks

Internal use only. See ScriptCompilationSettings.
