# SerializationInfo()

> Default constructor for an empty SerializationInfo.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.0/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor

```csharp
public SerializationInfo()
```

### Remarks

Internal use only. See [SerializationInfo](/engine/6000.0/script-reference/unityeditor/build/content/serializationinfo.md).
