# Normal

> Content should be ballanced between size and speed.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.0/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Removed.** UnityEditor.Build.Content.CompressionLevel has been deprecated. Use UnityEngine.CompressionLevel instead
>
> **Upgrade to** [CompressionLevel](/engine/6000.0/script-reference/unityengine/compressionlevel.md)

```csharp
Normal = 3
```

### Remarks

Internal use only. See [CompressionLevel](/engine/6000.0/script-reference/unityeditor/build/content/compressionlevel.md).
