# secondarySpriteTextures

> Secondary textures for the generated Sprites.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.0/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor

```csharp
public SecondarySpriteTexture[] secondarySpriteTextures { get; set; }
```
