# GetStringPropertyNames(List<string>)

> Retrieves the property names of type string for this material.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.0/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor

```csharp
public void GetStringPropertyNames(List<string> names)
```

### Parameters

**** (\[List\<string>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)): The list of retrieved property names.
