# ResetValues()

> Reset the import settings to their last saved values.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.0/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** UnityUpgradeable () -> DiscardChanges

```csharp
protected virtual void ResetValues()
```

### Remarks

When overriding this method, a call to base.ResetValues() should be included in the overriding method.
