# assetPath

> The path of the source asset file to be imported.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.0/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor

```csharp
public string assetPath { get; }
```

### Remarks

This value is provided by the Asset Pipeline and indicates the path of the Asset file to import.
