# AssetDeleteResult

> Result of Asset delete operation

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
[Flags]
public enum AssetDeleteResult
```

## Fields

| Value                                                                                         | Description                                                                                                                                          |
| --------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------- |
| [DidDelete](/engine/6000.0/script-reference/unityeditor/assetdeleteresult/diddelete.md)       | Tells Unity that the asset was deleted by the callback. Unity will not try to delete the asset, but will delete the cached version and preview file. |
| [DidNotDelete](/engine/6000.0/script-reference/unityeditor/assetdeleteresult/didnotdelete.md) | Tells the internal implementation that the callback did not delete the asset. The asset will be delete by the internal implementation.               |
| [FailedDelete](/engine/6000.0/script-reference/unityeditor/assetdeleteresult/faileddelete.md) | Tells Unity that the file cannot be deleted and Unity should leave it alone.                                                                         |
