# ActiveRefreshImportMode

> Gets the refresh import mode currently in use by the asset database.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static AssetDatabase.RefreshImportMode ActiveRefreshImportMode { get; set; }
```

### Remarks

This mode defines the Editor's use of parallel processes when it imports assets during an asset database refresh.
