# time

> The time value at which the Animation window playhead is located.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public float time { get; set; }
```

### Remarks

Additional Resources: [AnimationWindow.frame](/engine/6000.0/script-reference/unityeditor/animationwindow/frame.md)
