# recording

> This property toggles recording in the Animation window.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool recording { get; set; }
```

### Remarks

Recording allows the Animation window to update the animation clip with modifications to the Game Object in the Scene View. Enabling this also enables [AnimationWindow.previewing](/engine/6000.0/script-reference/unityeditor/animationwindow/previewing.md).
