# deviceName

> The name of the GPU model used in the Android device.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public string deviceName
```

### Remarks

Filter based on GPU model. For example, Adreno (TM) 740.

**Note**: This property only accepts a valid regular expression.
