# Public

> Create a zip package containing public symbols.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** UnityEditor.AndroidCreateSymbols has been deprecated. Use UnityEditor.Android.DebugSymbols.level instead

```csharp
Public = 1
```

### Remarks

You can use the public symbols to symbolicate (convert memory addresses to type names) in stack traces (but not for source debugging). You can also upload these symbols to Google Play Console so that you can view symbolicated stack traces for crash reports.
