# Debugging

> Create a zip package containing debugging symbols.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** UnityEditor.AndroidCreateSymbols has been deprecated. Use UnityEditor.Android.DebugSymbols.level instead

```csharp
Debugging = 2
```

### Remarks

You can use the debugging symbols for source code debugging. If a specific debugging symbol file is not available in the build, a package includes a file with the public symbols instead.
