# TotalTimeMicroseconds

> The total time in microseconds from the read request being added until its completion, or the time of metrics retrieval, depending whether the read has completed or not.

## Definition

* **Type:** Property
* **Namespace:** [Unity.IO.LowLevel.Unsafe](/engine/6000.0/script-reference/unity/io/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly double TotalTimeMicroseconds { get; }
```
