# Shadows from 2D lights in URP


In the Universal Render Pipeline (URP), add shadows from 2D lights.

| **Topic**                                                                                                           | **Description**                                                                 |
| ------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------- |
| [Add shadows from 2D lights](/engine/6000.0/manual/unity2d/2d-urp/2d-index/2d-shadows/2dshadows.md)                 | Add a Shadow Caster 2D component to a GameObject, and change or merge shadows.  |
| [Shadow Caster 2D component reference](/engine/6000.0/manual/unity2d/2d-urp/2d-index/2d-shadows/shadow-caster2d.md) | Explore the properties you can use to add and configure shadows from 2D lights. |

## Additional resources

* [Light 2D component reference for URP](/engine/6000.0/manual/unity2d/2d-urp/2d-index/2dlight-properties.md)
