# The Toolbar

> Access common Unity tools and controls from the main toolbar at the top of the Editor.

You can find the toolbar at the top of the Editor. The toolbar is not a window and it is the only part of the Editor interface that you can't rearrange.

For additional tools in the [Scene view](/engine/6000.0/manual/unity-editor/editor-windows-views-reference/using-the-scene-view.md), refer to [Overlays](/engine/6000.0/manual/working-with-scenes/scenes-manage-gameobjects/overlays.md).


**The Toolbar appears at the top of the Editor:**
![](/api/media?file=/engine/6000.0/media/images/ToolbarCallout.png)

| **Property**              | **Description**                                                                                                                                                                                                                                                                         |
| ------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Unity Account**         | Access your Unity Account from the **Account** dropdown menu.                                                                                                                                                                                                                           |
| **Asset Store**           | Go to the [Asset Store](/engine/6000.0/manual/asset-store.md) or view your assets in the Package Manager from the **Asset Store** dropdown menu.                                                                                                                                        |
| **Unity Version Control** | Open the Unity Version Control window.                                                                                                                                                                                                                                                  |
| **Play Mode Controls**    | Control Play mode in the [Game view](/engine/6000.0/manual/unity-editor/editor-windows-views-reference/game-view.md). Press the Play button to switch the Editor to Play mode. Press the Pause button to pause Play mode. Press the Step button to move Play mode forward by one frame. |
| **Manage Services**       | Select the cloud icon to open the [Unity Services](/engine/6000.0/manual/unity-services.md) window.                                                                                                                                                                                     |
| **Undo History**          | Use [Undo History](/engine/6000.0/manual/unity-editor/editor-navigating-managing/undo-window.md) to view, undo, or redo actions performed in the Editor.                                                                                                                                |
| **Global Search**         | Open [Global Search](/engine/6000.0/manual/unity-editor/editor-navigating-managing/editor-searching/search-overview.md).                                                                                                                                                                |
| **Layout**                | Change the arrangement of your views and then save a new layout or load an existing one from the [Layout](/engine/6000.0/manual/unity-editor/editor-customize/customizing-your-workspace.md) dropdown menu.                                                                             |

## Additional resources

* [Unity Services](/engine/6000.0/manual/unity-services.md)
* [Asset Store](https://docs.unity.com/asset-store.md)
* [Version Control](/engine/6000.0/manual/get-started/project-configuration/version-control.md)
* [Game view](/engine/6000.0/manual/unity-editor/editor-windows-views-reference/game-view.md)
* [Layers](/engine/6000.0/manual/working-with-gameobjects/layers.md)
