# Custom post-processing in URP

> Techniques and resources to create and customise post-processing effects within URP.

The Universal Render Pipeline (URP) provides a variety of pre-built [post-processing effects](/engine/6000.0/manual/post-processing-and-full-screen-effects/urp/integration-with-post-processing.md) that you can adjust to create a particular visual effect or style. URP also lets you create custom post-processing effects.

The following page describe different approaches to creating custom post-processing effects.

| Page                                                                                                                                                                         | Description                                                                              |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------- |
| [Create a low-code custom post-processing effect](/engine/6000.0/manual/post-processing-and-full-screen-effects/urp/custom-post-processing/custom-effect-low-code.md)        | How to use a Full Screen Render Pass to create a low-code custom post-processing effect. |
| [Create a custom post-processing effect with Volume support](/engine/6000.0/manual/post-processing-and-full-screen-effects/urp/custom-post-processing/with-volume.md)        | How to create a custom post-processing effect with Volume support.                       |
| [Full Screen Pass Renderer Feature reference](/engine/6000.0/manual/post-processing-and-full-screen-effects/urp/custom-post-processing/renderer-feature-full-screen-pass.md) | Understand the Full Screen Pass Renderer Feature.                                        |

## Additional resources

* [Fullscreen shader graph reference for URP](/engine/6000.0/manual/materials-and-shaders/built-in/shaders-in-universalrp/prebuilt-shader-graphs-urp/fullscreen.md)
