# Loading textures in the background

> Resources for loading textures asynchronously to prevent your application pausing when textures load.

Resources for loading textures asynchronously to prevent your application pausing when textures load.

| **Page**                                                                                                                                                                                         | **Description**                                                                                                                           |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------- |
| [Texture and mesh loading](/engine/6000.0/manual/materials-and-shaders/textures/texture-loading/loading-textureand-mesh-data-introduction/data.md)                                               | Learn about how Unity loads textures and meshes that are eligible for asynchronous loading, and where Unity saves the data at build time. |
| [Make a texture or mesh compatible with asynchronous loading](/engine/6000.0/manual/materials-and-shaders/textures/texture-loading/loading-textureand-mesh-data-introduction/make-compatible.md) | Configure a texture or a mesh so Unity can load it in the background.                                                                     |
