# Platform Browser window reference

> Reference documentation for the Platform Browser window.

Explore the supported platforms when you add a build profile for the target platform.

The **Platform Browser** window presents a list of Unity-supported platforms you can build your application on. To open the **Platform Browser** window, select **Add Build Profile** from the **Build Profiles** window (menu: **File** > **Build Profiles**).

The **Platform Browser** window includes the following sections.

## Platform list

Displays the platforms supported by Unity, which include mobile, desktop, web, servers, XR, and closed platforms. Access to the closed platforms provides additional platform options. For a complete list of platforms that Unity supports and to know about the minimum system requirements for these platforms, refer to [System requirements](/engine/6000.0/manual/get-started/install-and-upgrade/getting-started-installing-unity/system-requirements.md).

When you select a platform from the list, detailed information about that platform appears on the right-side of the window. If the build support module for the selected platform is not currently installed in your project, this section displays **Install with Unity Hub** button. This button directs you to **Unity Hub** to install the missing build support module required for the platform. You must restart the Unity Editor after installing the module.

> **Note:**
>
> For closed platforms, the build support modules are available as separate installer files. For more information, refer to [Game development for console platforms](https://unity.com/solutions/console).

## Add Build Profile

Select **Add Build Profile** to create a build profile for the selected platform, which gets added to the main **Build Profiles** window. You can then customize the new build profile to meet the requirements of your project.

## Additional resources

* [Build Profiles window reference](/engine/6000.0/manual/building-and-publishing/build-settings/build-profiles-reference.md)
* [Platform development](/engine/6000.0/manual/platform-specific.md)
