# Analyzing asset processes

> Optimize and analyze asset processes in Unity.

Optimize and measure the performance of assets in your project. The Asset Loading Profiler module and the `AsyncReadManagerMetrics` API allow you to measure how quickly Unity loads the assets in your project. You can also use the Import Activity window to measure import timings.

| **Topic**                                                                                                                                | **Description**                                                                   |
| ---------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------- |
| **[Collect asset loading metrics](/engine/6000.0/manual/assets-and-media/assets-optimizing/async-read-manager-metrics.md)**              | Monitor asset loading at runtime.                                                 |
| **[Asset Loading Profiler module reference](/engine/6000.0/manual/assets-and-media/assets-optimizing/profiler-asset-loading-module.md)** | Visualize the number of read operations on the assets in your project.            |
| **[Analyze built assets](/engine/6000.0/manual/assets-and-media/assets-optimizing/assets-analyze-built-assets.md)**                      | Use the WebExtract and binary2text tools to convert and view asset archive files. |

## Additional resources

* [Unity Profiler](/engine/6000.0/manual/analysis/profiler.md)
* [Caching assets](/engine/6000.0/manual/assets-and-media/importing-caching-assets.md)
