# Graphics performance and profiling reference

> Explore properties and settings in the Frame Debugger window and the Rendering Statistics window.

Explore properties and settings in the Frame Debugger window and the Rendering Statistics window.

| **Page**                                                                                                                                                         | **Description**                                                                                                                                                   |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Frame Debugger window reference](/engine/6000.0/manual/analysis/graphics-performance-profiling/profiling/frame-debugger-window.md)                              | Explore properties and settings in the Frame Debugger window to get more information about rendering events.                                                      |
| [Frame Debugger Event Information reference](/engine/6000.0/manual/analysis/graphics-performance-profiling/profiling/frame-debugger-window-event-information.md) | Explore properties and settings in the Frame Debugger window to displays information about an event such as geometry details and the shader used for a draw call. |
| [Rendering Statistics window reference](/engine/6000.0/manual/analysis/graphics-performance-profiling/profiling/rendering-statistics.md)                         | Explore properties and settings in the Rendering Statistics window to get real-time rendering information about your application during Play mode.                |
| [RenderDoc integration](/engine/6000.0/manual/analysis/graphics-performance-profiling/profiling/render-doc-integration.md)                                       | Use the RenderDoc debugger to debug graphics on a frame by frame basis.                                                                                           |
