# Use-case samples

> Explore use-case samples that demonstrate how to use Cloud Code with other Unity services to implement common game development solutions.

The following use-case samples demonstrate how to combine Cloud Code with other Unity services to implement common game development solutions.

| Sample                                                                                                                          | Description                                                                                                                                                                                               |
| :------------------------------------------------------------------------------------------------------------------------------ | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Reward top players with in-game currency at the end of season](/triggers/tutorials/use-cases/reward-top-players.md)            | Reward your top players with in-game currency at the end of a season using Triggers. Uses [Leaderboards](/leaderboards.md) and [Economy](/economy.md).                                                    |
| [Initialize newly signed-up players with default configuration values](/triggers/tutorials/use-cases/initialize-new-players.md) | Initialize new players with default values in Cloud Save when they first sign up. Uses [Authentication](/authentication.md) and [Cloud Save](/cloud-save.md).                                             |
| [Send a push message to the player whose score was beaten](/triggers/tutorials/use-cases/higher-score-message.md)               | Send a push message to a player whose leaderboard score was beaten by another player. Uses [Leaderboards](/leaderboards.md).                                                                              |
| [Announce a level up to all players in joined lobbies](/triggers/tutorials/use-cases/announce-level-up.md)                      | Announce a player's level up to all other players in joined lobbies through a push message. Uses [Cloud Save](/cloud-save.md) and [Lobby](/lobby.md).                                                     |
| [Tune game difficulty level for individual player](/triggers/tutorials/use-cases/tune-game-difficulty.md)                       | Tune game difficulty level for individual players based on their progress and skill level. Uses [Cloud Save](/cloud-save.md), [Leaderboards](/leaderboards.md), and [Authentication](/authentication.md). |
| [Advance a community goal](/cloud-code/modules/use-cases/community-goal.md)                                                     | Enable players to contribute to a collective goal that other players help advance. Uses [Cloud Save](/cloud-save.md).                                                                                     |
