# Available libraries

> Find the complete list of Cloud Code C# Software Development Kits you can import in a module.

The following is a full list of Cloud Code C# SDKs you can import in a Cloud Code module.

> **Note:**
>
> If the UGS service you want to use isn't listed here, you can still use API calls to call the service. For more information, refer to the page on how to [Connect to UGS through REST APIs](../how-to-guides/unity-services-integration#connect-to-ugs-through-rest-apis).

## Client

Refer to the following list of Unity services that you can use in your Cloud Code module.

* [Cloud Save][Cloud Save]
  * [Data][Data]
  * [Files][Files]
* [Economy][Economy]
  * [Currencies][Currencies]
  * [Configuration][Configuration]
  * [Inventory][Inventory]
  * [Purchases][Purchases]
* [Lobby][Lobby]
* [Leaderboards][Leaderboards]
* [Player Authentication][Player Authentication]
* [Matchmaker Tickets][Matchmaker Tickets]
* [Friends][Friends]
  * [Messaging][Messaging]
  * [Relationships][Relationships]
  * [Notifications][Notifications]
  * [Presence][Presence]
* [Player names][Player names]
* Remote Config settings

## Admin

Refer to the following list of Unity services that you can use in your Cloud Code module.

> **Note:**
>
> The Admin APIs have lower rate limits than the Game APIs. Use the Admin APIs for administrative tasks only. Don't use them for player-scale operations.
> Use the Game APIs to achieve all functionality intended for player-scale operations. Refer to [Limits](./limits.md).

* [Cloud Save][Cloud Save Admin]
  * [Data][Data Admin]
  * [Files][Files Admin]
* [Leaderboards][Leaderboards Admin]
* [Triggers][Triggers Admin]
* [Scheduler][Scheduler Admin]

> **Note:**
>
> We are still working on the documentation for Cloud Code C# SDKs. For now you can refer to the [JavaScript documentation](../../scripts/how-to-guides/unity-services-integration) as it has a similar structure. Please also make use of your IDE's auto complete and intellisense features.

[Cloud Save]: https://services.docs.unity.com/cloud-save/v1/

[Data]: https://services.docs.unity.com/cloud-save/v1/#tag/data

[Files]: https://services.docs.unity.com/cloud-save/v1/#tag/files

[Economy]: https://services.docs.unity.com/economy/v2/

[Currencies]: https://services.docs.unity.com/economy/v2/#tag/currencies

[Configuration]: https://services.docs.unity.com/economy/v2/#tag/configuration

[Inventory]: https://services.docs.unity.com/economy/v2/#tag/inventory

[Purchases]: https://services.docs.unity.com/economy/v2/#tag/purchases

[Lobby]: https://services.docs.unity.com/lobby/v1/

[Leaderboards]: https://services.docs.unity.com/leaderboards/v1/

[Player Authentication]: https://services.docs.unity.com/player-auth/v1/

[Matchmaker Tickets]: https://services.docs.unity.com/matchmaker/v2/#tag/tickets

[Friends]: https://services.docs.unity.com/friends/v1/

[Messaging]: https://services.docs.unity.com/friends/v1/#tag/messaging

[Relationships]: https://services.docs.unity.com/friends/v1/#tag/relationships

[Notifications]: https://services.docs.unity.com/friends/v1/#tag/notifications

[Presence]: https://services.docs.unity.com/friends/v1/#tag/presence

[Player names]: https://services.docs.unity.com/player-names/v1/

[Cloud Save Admin]: https://services.docs.unity.com/cloud-save-admin/v1/

[Data Admin]: https://services.docs.unity.com/cloud-save-admin/v1/#tag/data

[Files Admin]: https://services.docs.unity.com/cloud-save-admin/v1/#tag/files

[Leaderboards Admin]: https://services.docs.unity.com/leaderboards-admin/v1/

[Triggers Admin]: https://services.docs.unity.com/triggers-admin/v1/

[Scheduler Admin]: https://services.docs.unity.com/scheduler-admin/v1/

To learn how to integrate Cloud Code with other Unity services, refer to the [Integrate with other Unity services](../how-to-guides/unity-services-integration) page.
