# Pixyz PBR Material Library

> A library of realistic PBR materials for use in Asset Transformer Studio

Pixyz prepared a list of realistic materials that you can use in your scene to create more realistic experiences, including:

* Aluminum
* Plastic
* Paint
* Leather
* Glass
* Brick
* Woods
* Iron
* Cement
* Brass
* Cobblestone
* Copper
* Steel
* Chrome
* Rubber

[![PBR Material Library preview](/api/media?file=/asset-transformer-studio/2026.5.0/media/NewItem309.png)](https://gitlab.com/pixyz_co/support/review/pixyz-materials-library/-/raw/master/Pixyz_PBR_realistic_materials_library.zip)

## How to get the materials

1. [Download the `Pixyz_PBR_realistic_materials_library.zip` compressed file](https://gitlab.com/pixyz/samples/review/pixyz-materials-library/-/raw/master/Pixyz_PBR_realistic_materials_library.zip) (available on the [shared GitLab](https://gitlab.com/pixyz/samples/review/pixyz-materials-library))
2. Unzip the compressed file.
3. Import the file `Pixyz_PBR_realistic_material_library.pxz` **as a subscene** in Asset Transformer Studio.
4. You can now apply the materials on your scene occurrences!
5. You can delete the Node Pixyz PBR realistic materials since all of them will be kept within the scene (available from the [Material Editor](./_index.md)).

> **Note:**
>
> The .pxz scene with the realistic materials is quite heavy (2.3 GB) and will substantially increase the size of your file. To keep it manageable, delete unused textures and unused materials.

> **Warning:**
>
> Pixyz Realistic Materials are PBR materials made with textures. Your occurrences need to have UVs (texture coordinates) applied to display them correctly.
