# Material Editor

> How to manage materials in Asset Transformer Studio using the Material Editor

![Material Editor](/api/media?file=/asset-transformer-studio/2026.5.0/media/STUDIO_MaterialEditor.jpg)

The Material Editor allows you to manage the materials of the scene. It is accessible from the [Materials](/asset-transformer-studio/2026.5.0/manual/user-interface/menu-bar/materials-menu/_index.md) menu or by clicking the **Materials** button in the Main Toolbar.

| Item                                  | Description                                                                                                                                                                    |
| ------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| **Add Button**                        | Creates a new material. Choose the type of material (shader) to create: standard, color, PBR, or unlit texture.                                                                |
| **Remove Button**                     | Removes the currently selected material from the scene. All objects that used the removed material will appear gray in the viewport (exported without material).               |
| **Materials List**                    | Lists all the materials available in the scene. By default, the list is empty. When importing a 3D file, all materials from the imported file are added to the Materials List. |
| **Search Bar**                        | Filters the Materials List to materials whose name contains the typed text string.                                                                                             |
| **Materials Settings**                | Displays all the settings for the currently selected material. Material settings must be adjusted from here.                                                                   |
| **Save material button**              | Must be clicked after changing material settings. If not clicked, a `Material has changed` warning will be displayed asking the user to keep changes or not.                   |
| **Create basic set of colors button** | Automatically creates 14 color type materials, ready to be used for project review purposes (part identification, revision…).                                                  |
| **Close button**                      | Closes the Material Editor.                                                                                                                                                    |
| **OK button**                         | Applies modifications made to the selected material settings and closes the Material Editor.                                                                                   |

> **Note:**
>
> Easily copy and paste a color from a selector in the Material Editor, for quick material adjustments:
>
> ![Copy paste color](/api/media?file=/asset-transformer-studio/2026.5.0/media/STUDIO_CopyPasteColor.gif)
