# ResizeTexturesInputMode

> Struct

Inherited Members

* [Equals(object)](https://learn.microsoft.com/dotnet/api/system.valuetype.equals)

* [GetHashCode()](https://learn.microsoft.com/dotnet/api/system.valuetype.gethashcode)

* [ToString()](https://learn.microsoft.com/dotnet/api/system.valuetype.tostring)

* [Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\))

* [GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)

* [ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals)

***

Namespace: UnityEngine.Pixyz.Scene

```csharp
[Serializable]
public struct ResizeTexturesInputMode
```

## Fields

### Occurrences

```csharp
public OccurrenceList Occurrences
```

Returns

| Type                                     | Description |
| ---------------------------------------- | ----------- |
| [OccurrenceList](./scene_occurrencelist) |             |

### Textures

```csharp
public ResizeByTexturesOptions Textures
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [ResizeByTexturesOptions](./scene_resizebytexturesoptions) |             |

### \_type

```csharp
public ResizeTexturesInputMode.Type _type
```

Returns

| Type                                                           | Description |
| -------------------------------------------------------------- | ----------- |
| [ResizeTexturesInputMode.Type](./resizetexturesinputmode_type) |             |
